Architect turned XR-chitect, Alex Coulombe is a designer, developer, and educator who has worked in VR/AR for over 10 years. After earning his B.Arch. from Syracuse University, Alex practiced at such firms as Rafael Viñoly Architects and Zimmer Gunsul Frasca Architects, always advocating for the utilization of emerging technologies to communicate design intent. After developing at Fisher Dachs Associates the world’s first virtual reality system for evaluating theatre sightlines, he co-founded Agile Lens as a sister company to focus on emerging technology. Two years of recent study in social VR live performance with the group Alive in Plasticland led to a scripted piece, “Loveseat,” being selected for the 2019 Venice Film Festival. Alex designed the virtual set, props, lighting, and even the theatre architecture in which the performances were viewed by audience members in Venice and around the world (via VR). Alex also co-created the award-winning Magic Leap ghost speed-dating experience, “Ghosted,” sits on the advisory board for AIXR’s Enterprise committee, teaches Unreal Engine as an authorized instructor, taught Unity3D at Syracuse University, and just wrapped up a semester teaching VR for Live Performance at NYU Tisch. A rising thought leader in emerging tech, Alex speaks at conferences around the world, and has even been an organizing member of the annual Theatre Communications Group Conference, the RealTime Conference, and this year’s inaugural Fifth Wall Forum.
gile Lens is a NYC-based XR studio crafting immersive experiences for the built environment and the spectacles within them. Clients have included architects around the world as well as Intel, Samsung, Unity3D, and Epic Games. Projects have included The Perelman Center, The Shed, David Geffen Hall, The Statue of Liberty Museum, Brockman Hall for Opera, and the dome of the Ed Sullivan Theatre for The Late Show with Stephen Colbert.