I am a XR generalist problem solver. My passion is to solve weird problems, create products and solutions using the bleeding edge of hardware and software. I have experience building B2B VR/AR apps as well as consumer facing applications and games. I have built enterprise level software, video games, hardware/software interfaces for bio feedback. I’m a Unity and Unreal developer, tinkerer, and polymath. I am an engineer. If you have a problem, I can solve it.